ANIHAUS/ANDREW LEUNG concept design + art about resume contact client
Andrew "Drew" Leung Curriculum Vitae 07/16/2017 Feature Film
Mulan - Concept Artist (2017, Disney, Production Designer: Grant Major) The Lion King - Concept Artist (2017, Disney, Production Designer: James Chinlund) The Black Panther - Concept Artist (2016, Marvel, Production Designer: Hannah Beachler) Fast and Furious 8 - Concept Artist (2016, Universal, Production Designer: Bill Brzeski) Spiderman: Homecoming - Concept Artist (2016, Marvel, Production Designer: Oliver Scholl) Nutcracker and the Four Realms - Concept Artist (2016, Disney, Production Designer: Guy Dyas) Dark Universe - Concept Artist (2015, Universal, Supervising Art Director: Andrew Jones) Ghost in the Shell - Concept Artist (2015, Dreamworks II, Production Designer: Jan Roelfs) La La Land - Illustrator (2015, Panorama Productions, Production Designer: David Wasco) Captain America: Civil War - Concept Artist (2014-2015, Marvel, Production Designer: Owen Paterson) Teenage Mutant Ninja Turtles 2 - Concept Artist (2015, Paramount, Director: David Green) The Jungle Book - Concept Artist (2014, Walt Disney Pictures, Production Designer: Christopher Glass) Lazarus - Concept Artist (2013-2014, Legendary Pictures, Production Designer: Tom Meyer) Fast & Furious 7 - Concept Artist (2014, Universal, Production Designer: Bill Brzeski) The Lego Movie - Concept Artist (2013, Warner Bros) Iron Man 3 – Concept Artist (2011-2012, 20th Century Fox, Production Designer: Bill Brzeski) The Hangover 3 – Concept Artist (2012, 20th Century Fox, Production Designer: Maher Ahmad) The Internship - Concept Artist (2012, 20th Century Fox, Production Designer: Tom Meyer) Frankenstein (Untitled Max Landis Project) – Concept Artist (2011, 20th Century Fox, Production Designer: Tom Meyer) Fantastic Voyage – Concept Artist (2011, 20th Century Fox, Production Designer: Tom Meyer) Deadpool – Presentation Artwork (2011, 20th Century Fox, Director Brian Smrz) 47 Ronin – Concept Artist (2010, Universal Studios, Production Designer: Jan Roelfs, Director: Carl Rinsch) Journey 2: Mysterious Island – Concept Artist (2010, Warner Bros., Production Designer: Bill Boes) Rock of Ages – Concept Artist (2010, New Line, Production Designer: Devorah Herbert) Real Steel – Concept Artist (2009-2010, Dreamworks II, Production Designer: Tom Meyer) Suckerpunch – Previz Supervisor (2009, Warner Bros., Prime Focus VFX) Avatar – Digital Matte Artist (2009, 20th Century Fox, Prime Focus VFX) Twilight: New Moon – Matte Artist (2009, Summit Entertainment, Prime Focus VFX) The Tree of Life – Matte Artist (2009, Fox Searchlight, Prime Focus VFX) Jonah Hex – Concept Artist / Storyboard Paint supervisor (2009, Warner Bros., Director: Jimmy Hayward) Rio – Lead Animatics Artist (2008, 20th Century Fox, Director: Carlos Saldhana) Ice Age 3: Dawn of the Dinosaur – Lead Animatics Artist (2007, 20th Century Fox, Director: Carlos Saldhana) Epic (Leafmen) – Lead Animatics Artist (2007, 20th Century Fox, Director: Chris Wedge) Will Eisner's The Spirit – Digital Matte Artist (2007, Lionsgate, Look Effects Hollywood) Horton Hears a Who! - Lead Animatics Artist (2006, 20th Century Fox, Director: Jimmy Hayward) Eragon – Digital Matte Artist (2006, 20th Century Fox, Svengali FX) The Forbidden Kingdom – Digital Matte Artist (2006, Lionsgate, Svengali FX) Fantastic Four: Rise of the Silver Surfer – VFX concept artist (2006, 20th Century Fox, Svengali FX) Ice Age 2: the Meltdown – Animatics Artist (2006, 20th Century Fox, Director: Carlos Saldhana) Stay – Digital Matte Artist (2005, 20th Century Fox, R!ot Pictures) The Adventures of Sharkboy and Lava Girl – Concept Artist / Character Animator (2005, Troublemaker Studios, R!ot Pictures) XXX: State of the Union – Digital Compositor (2005, Sony Pictures Entertainment, R!ot Pictures) Team America: World Police – Digital Compositor (2004, Paramount, R!ot Pictures) Sky Captain and the World of Tomorrow – Digital Matte Artist (2003, Paramount Pictures, R!ot Pictures)
Episodic Television Commercials
The Visitors - Concept Artist (2013, ABC, Director: Mark Romanek) Cosmos: A Space-Time Odyssey - Storyboard Artist (2013, FOX) Life on Mars – Digital Matte Artist (2008, ABC, Look Effects Hollywood) Life After People – Digital Matte Artist (2008, History Channel, Look Effects Hollywood) Biblical Mysteries Explained – Digital Matte Artist (2008, History Channel, Look Effects Hollywood) Pushing Daisies – Digital Matte Artist (2007, ABC, Look Effects Hollywood) Empire – Digital Matte Artist (2005, ABC, R!ot Pictures) Lexus: Stobe - Concept Artist (2014, director: Adam Berg) Infiniti: Life Factory - Concept Artist (2013, production designer: Christopher Glass) Rolex: Legends - Concept Artist (2013, production designer: Christopher Glass) Adidas: Blow Up - Concept Artist (2012, production designer: Jeffrey Higinbotham) Sabra Hummus - Concept Artist (2012, Suneeva) McDonald's: Hi-Tech Friends – Digital Matte Artist (2007, Hornet Inc.) Barbie: Fairytopia – Character Designer / Animator (2004, Oglivy & Mather, R!ot Pictures) Nissan Murano – Digital Matte Artist (2004, R!ot Pictures)
Music Video Animation/Game Visual Development
Atomic Tom: Red Light Warning Sign – Production Designer / VFX Supervisor (2011, Universal Republic Records, Director: Ben Espiritu / Marcin Stawaz) Print Publications 3 Ways to Destroy a Planet - Cover Illustrator (2014, author: Brett James) The Drift Wars - Cover Illustrator (2013, author: Brett James) The Royal Waker-Upper – Illustrator (2003, Island Heritage Publishing, written by Elaine Masters)
Riot Entertainment - Concept artist for Creative Development Department (2015, Art Director: Charlie Wen) Disney TV – Concept Artist for an unreleased TV series (2004, Director: Dan Bransfield) 3D Mickey – Concept Artist (2004, Buttocks Inc., Director: Jimmy Hayward) Untitled MTV Animated Project – Animator / Modeler (2002, Buttocks Inc., Director: Jimmy Hayward)
Skills - Concept, Entertainment, and Film design - Photorealistic Matte Painting - Merging Physical and Virtual Environments - Storyboard Animatics - Character design (human anatomy) - Visual Effects Pipeline - Feature film 3D previsualization and previsualization supervision - Software skills include: Adobe Creative Suite (Photoshop, Aftereffects, Premiere, etc.), Autodesk Creation Suite (Maya, 3dsMax, Mudbox), Unreal Engine, Pixologic ZBrush, Corel Painter, Fusion 360, Trimble Sketchup, Trimble Layout, and Excel - Strong Understanding of Academy 35mm Optics and Lenses - Avid motorcycle rider, racer, and mechanic Education 1998-2002, Bachelor of Fine Arts in Illustration/Animation/Film, Academy of Art College, San Francisco, CA Affiliations Local 800 Art Directors Guild, IMA Senior Illustrator