Work
About
Resume
Blog
ANIHAUS // ANDREW LEUNG
ART / FILM / CONCEPT DESIGN
Work
About
Resume
Blog
Andrew “Drew” Leung
Curriculum Vitae - 09/27/2023
Feature Film
Untitled Destin Daniel Cretton Project - Concept Artist
(2023, Lionsgate)
Thunderbots - Concept Artist
(2023, Marvel)
Moana - Concept Artist
(2021, Disney)
The Marvels - Concept Artist
(2021, Marvel)
Star Wars: Skeleton Crew - Concept Artist
(2021, LucasFilm)
Black Panther: Wakanda Forever - Concept Artist
(2020, Marvel)
The Lord of the Rings TV Series - Concept Artist
(2019, Amazon)
Mouse Guard - Concept Artist
(2018, Fox / Disney, Production Designer: Daniel Dorrance)
BIOS - Concept Artist
(2018, Amblin, Production Designer: Tom Meyer)
Call of the Wild - Concept Artist
(2018, Fox/Disney, Production Designer: Andrew Jones)
Mulan - Concept Artist
(2017, Disney, Production Designer: Grant Major)
The Lion King - Concept Artist
(2017, Disney, Production Designer: James Chinlund)
The Black Panther - Concept Artist
(2016, Marvel, Production Designer: Hannah Beachler)
Fast and Furious 8 - Concept Artist
(2016, Universal, Production Designer: Bill Brzeski)
Spiderman: Homecoming - Concept Artist
(2016, Marvel, Production Designer: Oliver Scholl)
Nutcracker and the Four Realms - Concept Artist
(2016, Disney, Production Designer: Guy Dyas)
Dark Universe - Concept Artist
(2015, Universal, Supervising Art Director: Andrew Jones)
Ghost in the Shell - Concept Artist
(2015, Dreamworks II, Production Designer: Jan Roelfs)
La La Land - Illustrator
(2015, Panorama Productions, Production Designer: David Wasco)
Captain America: Civil War - Concept Artist
(2014-2015, Marvel, Production Designer: Owen Paterson)
Teenage Mutant Ninja Turtles 2 - Concept Artist
(2015, Paramount, Director: David Green)
The Jungle Book - Concept Artist
(2014, Walt Disney Pictures, Production Designer: Christopher Glass)
Spectral - Concept Artist
(2013-2014, Legendary Pictures, Production Designer: Tom Meyer)
Fast & Furious 7 - Concept Artist
(2014, Universal, Production Designer: Bill Brzeski)
The Lego Movie - Concept Artist
(2013, Warner Bros)
Iron Man 3 – Concept Artist
(2011-2012, 20th Century Fox, Production Designer: Bill Brzeski)
The Hangover 3 – Concept Artist
(2012, 20th Century Fox, Production Designer: Maher Ahmad)
The Internship - Concept Artist
(2012, 20th Century Fox, Production Designer: Tom Meyer)
Frankenstein (Untitled Max Landis Project) – Concept Artist
(2011, 20th Century Fox, Production Designer: Tom Meyer)
Fantastic Voyage – Concept Artist
(2011, 20th Century Fox, Production Designer: Tom Meyer)
Deadpool – Presentation Artwork
(2011, 20th Century Fox, Director Brian Smrz)
47 Ronin – Concept Artist
(2010, Universal, Production Designer: Jan Roelfs, Director: Carl Rinsch)
Journey 2: Mysterious Island – Concept Artist
(2010, Warner Bros., Production Designer: Bill Boes)
Rock of Ages – Concept Artist
(2010, New Line, Production Designer: Devorah Herbert)
Real Steel – Concept Artist
(2009-2010, Dreamworks II, Production Designer: Tom Meyer)
Suckerpunch – Previz Supervisor
(2009, Warner Bros., Prime Focus VFX)
Avatar – Digital Matte Artist
(2009, 20th Century Fox, Prime Focus VFX)
Twilight: New Moon – Matte Artist
(2009, Summit Entertainment, Prime Focus VFX)
The Tree of Life – Matte Artist
(2009, Fox Searchlight, Prime Focus VFX)
Jonah Hex – Concept Artist / Storyboard Paint supervisor
(2009, Warner Bros., Director: Jimmy Hayward)
Rio – Lead Animatics Artist
(2008, 20th Century Fox, Director: Carlos Saldhana)
Ice Age 3: Dawn of the Dinosaur – Lead Animatics Artist
(2007, 20th Century Fox, Director: Carlos Saldhana)
Epic (Leafmen) – Lead Animatics Artist
(2007, 20th Century Fox, Director: Chris Wedge)
Will Eisner's The Spirit – Digital Matte Artist
(2007, Lionsgate, Look Effects Hollywood)
Horton Hears a Who! - Lead Animatics Artist
(2006, 20th Century Fox, Director: Jimmy Hayward)
Eragon – Digital Matte Artist
(2006, 20th Century Fox, Svengali FX)
The Forbidden Kingdom – Digital Matte Artist
(2006, Lionsgate, Svengali FX)
Fantastic Four: Rise of the Silver Surfer – VFX concept artist
(2006, 20th Century Fox, Svengali FX)
Ice Age 2: the Meltdown – Animatics Artist
(2006, 20th Century Fox, Director: Carlos Saldhana)
Stay – Digital Matte Artist
(2005, 20th Century Fox, R!ot Pictures)
The Adventures of Sharkboy and Lava Girl – Concept Artist / Character Animator
(2005, Troublemaker Studios, R!ot Pictures)
XXX: State of the Union – Digital Compositor
(2005, Sony Pictures Entertainment, R!ot Pictures)
Team America: World Police – Digital Compositor
(2004, Paramount, R!ot Pictures)
Sky Captain and the World of Tomorrow – Digital Matte Artist
(2003, Paramount Pictures, R!ot Pictures)
Episodic Television
The Visitors - Concept Artist
(2013, ABC, Director: Mark Romanek)
Cosmos: A Space-Time Odyssey - Storyboard Artist
(2013, FOX)
Life on Mars – Digital Matte Artist
(2008, ABC, Look Effects Hollywood)
Life After People – Digital Matte Artist
(2008, History Channel, Look Effects Hollywood)
Biblical Mysteries Explained – Digital Matte Artist
(2008, History Channel, Look Effects Hollywood)
Pushing Daisies – Digital Matte Artist
(2007, ABC, Look Effects Hollywood)
Empire – Digital Matte Artist
(2005, ABC, R!ot Pictures)
Commercials
Leroy Merlin: Tree House
(2020, production designer: Christopher Glass)
Lexus: Stobe - Concept Artist
(2014, director: Adam Berg)
Infiniti: Life Factory - Concept Artist
(2013, production designer: Christopher Glass)
Rolex: Legends - Concept Artist
(2013, production designer: Christopher Glass)
Adidas: Blow Up - Concept Artist
(2012, production designer: Jeffrey Higinbotham)
Sabra Hummus - Concept Artist
(2012, Suneeva)
McDonald's: Hi-Tech Friends – Digital Matte Artist
(2007, Hornet Inc.)
Barbie: Fairytopia – Character Designer / Animator
(2004, Oglivy & Mather, R!ot Pictures)
Nissan Murano – Digital Matte Artist
(2004, R!ot Pictures)
Short Form
"Force Majeure" - Co-Director/Animator/Production Designer
(2020, Corgan Pictures/Anihaus Inc.)
"Cerulean" Pitch Project - Visual Effects Supervisor, Art Director, and Animator
(2020, Cyber Blue LLC)
Atomic Tom: Red Light Warning Sign – Production Designer / VFX Supervisor
(2011, Universal Republic Records, Director: Ben Espiritu / Marcin Stawaz)
Visual Development / Architectural Visualization
Project NEOM - Artist
(2020, IDEA and Nathan Crowley)
The Virtual Reality Company - Unreal Artist
(2018, Production Designer Yuri Bartoli)
Riot Entertainment - Concept artist for Creative Development Department
(2015, Art Director: Charlie Wen)
Disney TV – Concept Artist for an unreleased TV series
(2004, Director: Dan Bransfield)
3D Mickey – Concept Artist
(2004, Buttocks Inc., Director: Jimmy Hayward)
Untitled MTV Animated Project – Animator / Modeler
(2002, Buttocks Inc., Director: Jimmy Hayward)
Print Publications
Spectrum 26: The Best in Contemporary Fantastic Art
(2019, Flesk Publishing)
Marvel's Black Panther: The Art of the Movie
(2018, Marvel Comics)
Spectrum 24: The Best in Contemporary Fantastic Art
(2017, Flesk Publishing)
Spider-Man: Homecoming - The Art of the Movie
(2017, Marvel Comics)
Junot Díaz and the Decolonial Imagination - Cover Illustrator
(2016, Duke University Press, Monica Hanna, Jennifer Harford Vargas, José David Saldívar)
Marvel's Captain America: Civil War: The Art of the Movie
(2016, Marvel Comics)
3 Ways to Destroy a Planet - Cover Illustrator
(2014, author: Brett James)
Marvel's Iron Man 3: The Art of the Movie
(2013, Marvel Comics)
The Drift Wars - Cover Illustrator
(2013, author: Brett James)
The Royal Waker-Upper – Illustrator
(2003, Island Heritage Publishing, written by Elaine Masters)
Academic Work
2020 - Present, SCI Arc - Institute of Architecture: Southern California,
Invited Honorarium Lecturer
2018 - Present, University of California, Los Angeles: Theater Film and Television Department
Lecturer, Digital Rendering (advanced undergraduate and graduate course)
2016 - 2017, Calilfornia State Fullerton
Invited Guest Lecturer for Art Department and Cinema Television Arts Department
2013, Eaton Science Fiction Conference, University of California, Riverside
Panel Speaker
2010, American Film Institute
Invited Guest Lecturer
Skills
Concept, Entertainment, and Film design
Character Design
Unreal Engine:
Expert Environment Design, Shader Scripting, Basic Blueprint Scripting, Previsualization, Real-Time Rendering, Virtual Reality, and rudimentary Game Prototyping
3D Printing and Product Fabrication
VFX Matte Painting
Storyboard Animatics
Virtual Reality
Production Budgeting
Visual Effects Pipeline
2D Animation
Feature film 3D previsualization and previsualization supervision
Real World 3D Data data scanning/acquisition
Virtual Production
Software skills include:
Adobe Creative Suite (Photoshop, Aftereffects, Premiere, etc.), Autodesk Creation Suite (Maya, 3dsMax), Unreal Engine, Pixologic ZBrush, Unreal, Daz3d, Corel Painter, Fusion 360, Marvelous Designer, Substance Suite, Trimble Sketchup/Layout, Processing enthusiast, basic MEL scripting, and Excel
Strong Understanding of Academy 35mm Optics and Lenses
Arduino and Raspberry PI enthusiast
Avid motorcycle rider, racer, and mechanic
Education
1998-2002, Academy of Art College, San Francisco, CA
Bachelor of Fine Arts in Illustration/Animation/Film
Affiliations
Local 800 Art Directors Guild
IMA Senior Illustrator
Academy of Motion Pictures and Sciences Member
Production Design Branch